Game Master
Responsibilities & Requirements |
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Please read this in its entirety
before submitting an application.
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Thank you for considering being part
of the XIAIX staff. Our most valuable assets are our people
and we attempt to select our staff members with the utmost
care. This application contains a description of what being
a GM (Game Master) is and is not, followed by a detailed
questionnaire to help us in our selection process. |
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XIAIX is a massive project several years in
the making. The game incorporates the concept of human GM's that
fully utilize resources by allowing access to incredible tools
for creation/modification and creative interaction with the world.
As important as the human element of GM's is, it is still the
software which the GM's must interface with and it has been our
goal to provide the GM staff with the best there is. |
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Being a GM is not for everyone. The description of GM'ing
given here should be read carefully and taken to heart.
There are no exaggerations in this text. The warnings are
real. Make certain you are sure in your mind that being
a Game Master for XIAIX is what you really want to do. This
application is designed not only to help us evaluate you,
but for you to evaluate yourself regarding if GM'ing may
be in your future. Be honest, because the realities of this
job have shown themselves to be rather inflexible. |
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Customer
Service & PC Management |
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XIAIX is both a game AND a service. This
situation frequently puts XIAIX and Game Masters in tough
spots. In a normal customer service operation the service
representative is responsible for doing what he/she can
to appease a customer(s) complaints. In XIAIX, the Game
Master also has a responsibility to the game itself (in
essence, all the players as a whole) and more times than
not, you cannot always appease a player. |
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The customer service aspects of GM'ing
are very difficult to handle. A GM must have super-human
patience to deal with players who don't care about our restrictions.
A GM must be able to absorb a great deal of player resistance
and still smile understandingly. |
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A GM must be able to adhere to policy
closely. This is more difficult than it may sound, and more
important than one paragraph can emphasize. Policy is what
keeps our positions consistent and the game from degrading
into total chaos. We supply a great deal of policy to keep
things on-track, but it is up to the GM's to uphold this
policy. |
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The PC Management, Support
& Feedback, and Game Presence departments
handle most customer interaction. This interaction ranges
from answering REPORTs and ASSISTs to running merchant events
and major invasions/storylines and handles all types of
player concerns and feedback. |
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Most of the departments do not
work directly with customers unless they, over and
above meeting their development deadlines, choose
to be trained by the PC Management staff in
policies and procedures. Choosing to learn PC Management
skills and have face-to-face player experiences is
not a requirement for any of the remaining
13 departments. However, all GM's must meet
their responsibilities and have their supervisor's
approval before taking on extra work in other departments. |
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Online games are never "finished"
but rather exist in a state of constant expansion (or at
least the successful ones do). System Department GM's are
the designers of XIAIX and participate not only in the implementation
of ideas but in the creation of them. This can range from
simple additions to sweeping mechanics changes. Development
GM's should be able to grasp the complexities of game design
as it applies to XIAIX. |
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All GM's need to understand XIAIX as
it is today. Players will ask very technical questions and
you will need to have enough grasp of the mechanics to answer.
It's tough because XIAIX is a monstrous contraption of a
program. |
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All Game Masters need to adhere to the
rules and world design as set out by XIAIX documentation,
History & Lore and the Game Creator, GC-Xiaix. Exceptions
have to be cleared thru GC-Xiaix himself. Most importantly,
a GM has to fit his/her designs to the correct genre of
the world we are creating. This is strictly enforced. |
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The importance of having initiative
cannot be understated. It's easy to become complacent
when working in XIAIX and let a week or two slip by
without much getting done. But remember, to a player
a couple weeks of doing nothing is a major sin and
a sign of utter incompetence on the part of the Xiaix
Staff. You must be able to accept assignments (through
proper channels) and then carry them out in a timely
fashion. And you must be prepared to move on to your
next project right away.
While being dedicated and a self-starter is crucial,
it is just as vital to approach being a GM with an
attitude of team-playing. |
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A Game Master has power and with
it a lot of responsibility. There are many rules and
regulations you must follow to the letter to maintain
the integrity of the system. We don't stand over our
Staff watching their every move and in the past some
GM's have decided to bend a few rules for the sake
of their own entertainment (or that of friends). This
type of behavior will never be tolerated under any
circumstances or reasons. |
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A Game Master has to be online A LOT.
What "a lot" means depends on the circumstances.
Generally we need GM's to cover high-usage periods each
night when players may need assistance. In addition, GM's
must be online to implement new areas and designs, run events
and quests and maintain existing areas. An individual GM
is usually online every night for several hours (similar
to a player). A GM will be expected to spend even more time
online when special events are going on with which they
are involved. |
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Building new areas and such can
be a very time-intensive process and GM's must be prepared
to devote the effort and hours necessary. It is difficult
to say how much time a given activity may take because a
very proficient GM can do in hours what another GM might
take weeks to do. This may sound unlikely but we really
have that kind of range in skill levels. We are attempting
to acquire the more highly adept GM's, and thus make the
time constraints less of a factor whenever possible. |
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If you need time off for any reason we
are very flexible. We do require that we be informed in
advance, and if your vacation will impact your ability to
meet your development deadlines, we should be notified well
in advance. Be prepared to help out on a holiday or two
because XIAIX does not shut down for them. In fact our usage
on holidays is always higher. This can be a pain, but we
are willing to work with you in this area. |
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Why Should Anyone Do This? |
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Some people like to do this sort of thing.
XIAIX is a great tool for expressing creativity. For the
true designer, real-time game design is the ultimate experience.
You will be involved in a major online multiplayer product.
If you ever wanted to get your foot into the door as far
as game design is concerned, this might be the place to
start. |
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You need a good computer setup;
the preferred equipment is a Windows XP compatible system. Macintosh
setups are also acceptable. We do insist you have
reasonably up-to-date equipment (no C64's or Tandy
1000's). You'll also need to have a reliable,
reasonably fast internet connection. DSL/Cable or faster. NO DIAL-UP. |
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You are responsible
for your own connection fees. If you have
to dial a long-distance number or pay
any sort of by-the-minute or by-the-hour
charges, stop now and do not continue
with this application. |
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You will need
an up-to-date version of Internet
Explorer (7 or higher) or Mozilla Firefox (2.0.0.15 or higher).
In addition to a current web browser,
you will need text editing software
(not a word processor) that you
are comfortable with -- we recommend
UltraEdit or TextPad. |
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| What's
after this application? |
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Once you send in your application it
will be put into a database. We will always look over the
applications and place it "on file". Until and
unless you are selected for an online interview, we will
not contact you further about your application. We pick
Staff applications depending on our needs. For example,
if we need a GM who is a great programmer more than a designer
we assign more weight to the programming score than the
design score. Therefore there are no "correct"
answers to the questions in the application. Be very honest
when rating yourself. Even if in some areas you cannot rate
yourself highly, that will not always matter. If we contact
you and ask you questions, it will soon become obvious whether
or not you've been honest in your application. |
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We then interview those who still want
to be a GM from the selected applications. We also get opinions
from other players and existing GM's as to what they think
of your online presence thus far. During this process we
attempt to find out more details and verify some of the
evaluations in the application. |
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If there is a change in any of the information on your application,
you should submit an updated application. |
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If you are selected as a GM, you will
be sent an email indicating our interest in your application.
When we receive your reply, you will begin orientation.
This involves sending you a set of documentation and a briefing.
You will begin work under the status of 'Orientation' on
probationary status. Probation lasts at least 90 days, during
which time you will be expected to learn the basics of GM'ing
and master the commands. At the end of this time you will
be given a real-time test which is designed to let you demonstrate
your proficiency. |
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As stated before, being a
GM means being online a lot. Plan on it! We have monthly
GM meetings where we discuss the current agenda and
work on new design issues. You need to attend. |
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Being a GM almost has more
things you CAN'T do than those you can. This
is because XIAIX is a game. As you become a
GM you find yourself in control of a lot of
tools and powers. You will be in a position
to be as destructive as you can be constructive.
Be prepared to have your hands tied by policy
(and common sense). The bureaucracy doesn't
exist to limit you but rather to preserve the
integrity of the game and the consistency of
the concept. |
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Be prepared to work.
GM'ing is a lot of work. A lot of the
work is fun, but it is almost always exhausting.
Pace yourself, but be prepared to get
projects done quickly. This means pushing
yourself at times. Learning all the commands
and nuances can be difficult, so be prepared
to study and practice. |
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Finally, be prepared
to enjoy yourself. This is a game
after all, and despite the grind,
being a Xiaix Staff member can be
an experience unlike any other.
The gratification which comes from
watching the players enjoy the new
area you just opened is very unique.
If you are a creative person who
seeks to build and create, this
is the place for you. |
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